I personally felt a certain emotion when I equipped Caam with the "Tailwind of Gusto" spell in MD, so I drew this! I hope they have the kind of bond and trust that only an older sister duo can have.
Man, I wish I still have confidence for running Gusto on Master Duel in this day and age as this artist has. Kudos to them.
(Caam and Reeze are still top-tier waifu to me. You can't change my mind.)
And the best parts of this photo imo are Cynthia and Cheryl, I love Courtney but kindof a "meh" pic of her, love how she's getting away from Team Aqua lady though xP
It's a matter of simple logic. If no one used the site, nothing would get uploaded. If nothing got uploaded, the mods would have no reason to keep the site up. Now considering that new stuff is CONSTANTLY being posted and the site is up and running.....even someone with Tik Tok brain rot should be able to answer your question.
Context for the joke here: The Japanese version of Battle Network 2 had a glitched interaction between certain objects. The Prism chip would create a crystal prism that caused any attack that hit it to spread out and create area of effect damage. The TreeBomb chips were thrown attacks that left a seed on the ground that would eventually turn into a series of wooden spikes that travelled along the ground. If you threw this seed into a prism, it would cause damage on every frame the two objects occupied the same tile, resulting in enemies and bosses quickly losing HP. This interaction was fixed in the international release of the game, but deliberately left intact in the Japanese Advance Collection re-release of the game.
Context for the joke here: The Japanese version of Battle Network 2 had a glitched interaction between certain objects. The Prism chip would create a crystal prism that caused any attack that hit it to spread out and create area of effect damage. The TreeBomb chips were thrown attacks that left a seed on the ground that would eventually turn into a series of wooden spikes that travelled along the ground. If you threw this seed into a prism, it would cause damage on every frame the two objects occupied the same tile, resulting in enemies and bosses quickly losing HP. This interaction was fixed in the international release of the game, but deliberately left intact in the Japanese Advance Collection re-release of the game.
While Gotoh seems to be filled up with glee, a quite difficult conundrum has been presented to me. Standing on an intersection; A path branching into three. Is this yuri, masturbation, or bestiality?
While Gotoh seems to be filled up with glee, a quite difficult conundrum has been presented to me. Standing on an intersection; A path branching into three. Is this yuri, masturbation, or bestiality?
Criss-crossed pathways, these are; Gotoh lives, though bizarre. This beast is thus sapphic, Despite cock most graphic. My blacklist must this bar.